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Commander: Teenage Mutant Ninja Turtles

Double Jump // Flying Kick [TMC - 35]

Double Jump // Flying Kick [TMC - 35]

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  • Set: Commander: Teenage Mutant Ninja Turtles
  • Number: 35
  • Rarity: Rare

Rules Text:

Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
//
Flying Kick
Target creature you control deals damage equal to its power to target creature an opponent controls.
Fuse (You may cast one or both halves of this card from your hand.)

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LIGHTLY PLAYED - please note that Lightly Played Singles may have been machine processed; any card that has been inventoried by our robot will always be marked as LP, as the robot cannot grade cards. This means it may range in condition between NM to MP

MODERATELY PLAYED - please note that Moderately Played encompasses everything from MP through to Damaged

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