FINAL FANTASY
Esper Origins [FIN - 185]
Esper Origins [FIN - 185]
- Set: FINAL FANTASY
- Number: 185
- Rarity: Rare
Rules Text:
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Summon: Esper Maduin(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[I] Reveal the top card of your library. If it’s a permanent card, put it into your hand.
[II] Add GG.
[III] Other creatures you control get +2/+2 and gain trample until end of turn.
LIGHTLY PLAYED - please note that Lightly Played Singles may have been machine processed; any card that has been inventoried by our robot will always be marked as LP, as the robot cannot grade cards. This means it may range in condition between NM to MP
MODERATELY PLAYED - please note that Moderately Played encompasses everything from MP through to Damaged
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